<Unit scale="3">
	<Description combatRole="HEAVYMISSILE">
	</Description>
	<Meshfile file = "capshipmissile.bfxm"  >
	</Meshfile>
	<BspMesh  >
	</BspMesh>
	<Light file = "supernova.bmp.bfxm" x = "0" y = "0" z = "-5.90000023841858" size = "2.3"  >
	</Light>
	<Thrust >
		<Engine Afterburner = "30010" Forward = "6054" Retro = "6054" Left = "254" Right = "254" Top = "254" Bottom = "101"  >
		</Engine>
		<Maneuver yaw = "1801.3308" pitch = "1801.3308" roll = "1800.6635"  >
		</Maneuver>
	</Thrust>
	<Sound  >
	</Sound>
	<Defense hudImage="missile-hud.spr" explosionAni = "explosion_wave.ani" >
		<Hull strength = "19"  >
		</Hull>
<!--
		<Cloak cloakglass = "1" cloakmin = ".25" cloakrate = ".8" cloakenergy = "0"  >
		</Cloak>
-->
	</Defense>
	<Stats mass = "68" momentofinertia = "68" fuel = "500000000"  >
	</Stats>
	<Computer yaw = "1.8" pitch = "1.8" roll = ".70" afterburner = "240" maxspeed = "230"  >
	 <Radar itts="true" error="0" range="1200000" maxcone="-1" color="true"/>
	</Computer>
	<Energy >
		<Reactor recharge = "10" limit = "100"  >
		</Reactor>
	</Energy>
</Unit>
