<Unit scale=".69">
<Meshfile file="thrud.bfxm"/>
<ShieldMesh file="thrud_shield.bfxm"/>
<description combatrole="FIGHTER"/>
	<cockpit file="rlaan-cockpit.cpt" x="0" y="3" z="23"/>
	<Thrust>
		<Engine Afterburner="13000" Forward="5000" Retro="5000" Left="50000" Right="5000" Top="5000" Bottom="5000"/>
		<Maneuver yaw="3415.500000" pitch="3415.500000" roll="3415.500000"/>
	</Thrust>
	<Sound> </Sound>
	<Defense HudImage="thrud-hud.spr" ExplosionAni="explosion_rlaan.ani">
		<Armor front="112" right="112" left="112" back="112"/>
		<Shields front="150" right="125" left="125" back="100" recharge="100"/>
		<Hull strength="300"/>
	</Defense>
	<Stats mass="65" momentofinertia="65" fuel="2000000000"></Stats>
	<Computer yaw="103.500000" pitch="103.500000" roll="103.500000" afterburner="220" maxspeed="180"/>
	<Energy>
		<Reactor recharge="120" limit="800" warpenergy="350"/>
	</Energy>
	<Jump delay="1" jumpenergy="350" insysenergy="120"/>
	<Hold volume="25">
	</Hold>

<Mount weapon="KtekBeam" size="Light Medium Heavy" x="-7.5" y="-1" z="0"/>
<Mount weapon="KtekBeam" size="Light Medium Heavy" x="7.5" y="-1" z="0"/>
<Mount weapon="Ktek" size="Light Medium Heavy" x="-.75" y="-6" z="3.25"/>
<Mount weapon="Ktek" size="Light Medium Heavy" x=".75" y="-6" z="3.25"/>

	<Upgrade file="mult_turn_balancer" /> <!-- Added by REpL aCEf iLE (TM) -->
</Unit>
