<Unit scale = ".8772" >
	<Description combatRole="FIGHTER">
	</Description>
	<Cockpit file = "medium_cockpit.cpt"  >
	</Cockpit>
	<Meshfile file = "sickle.bfxm"  >
	</Meshfile>
	<Thrust >
		<Engine Afterburner = "6000" Forward = "5500" Retro = "5500" Left = "5500" Right = "5500" Top = "5500" Bottom = "5500"  >
		</Engine>
		<Maneuver yaw = "578999" pitch = "578999" roll = "578999"  >
		</Maneuver>
	</Thrust>
	<Sound  >
	</Sound>
	<Defense hudImage = "tian-hud.spr" >
		<Armor front = "100" right = "60" left = "60" back = "30"  >
		</Armor>
		<Shields front = "180" back = "60" recharge = "20.000000"  >
		</Shields>
		<Hull strength = "150.000000"  >
		</Hull>
	</Defense>
	<Stats mass = "55" momentofinertia = "55" fuel = "50000000"  >
	</Stats>
	<Computer yaw = "110.400002" pitch = "110.400002" roll = "110.400002" afterburner = "200" maxspeed = "160"  >
	</Computer>
	<Energy >
		<Reactor recharge = "40" limit = "180"  warpenergy="180">
		</Reactor>
	</Energy>
	<Jump delay = "1" jumpenergy = "90"  insysenergy="60">
	</Jump>
	<Hold volume = "15"  >
	</Hold>
	<Light file = "supernova.bmp.bfxm" x = "0.058558" y = "0.326294" z = "-1.977969" size = "1.780003"  >
	</Light>
	<Mount weapon = "friendorfoe" size = "Light-missile Medium-missile" x = "-1.056411" y = "-1.226957" z = "3.200000" ammo="2" volume="32">
	</Mount>
	<Mount weapon = "friendorfoe" size = "Light-missile Medium-missile" x = "1.056411" y = "-1.226957" z = "3.200000" ammo="2" volume="32">
	</Mount>
	<Mount weapon = "hvyionbeam" size = "Light medium" x = "0" y = "0.1" z = "3"  >
	</Mount>
	<Mount weapon = "friendorfoe" size = "light-missile medium-missile Special" x = "-1.629525" y = "1.044771" z = "3.200000" ammo="2" volume="32">
	</Mount>
	<Mount weapon = "friendorfoe" size = "light-missile medium-missile Special" x = "1.629525" y = "1.044771" z = "3.200000"  ammo="2" volume="32">
	</Mount>
	<Light file = "supernova.bmp.bfxm" x = "-1.347379" y = "0.958650" z = "-3.000000" size = "0.40000"  >
	</Light>
	<Light file = "supernova.bmp.bfxm" x = "1.347379" y = "0.958650" z = "-3.000000" size = "0.40000"  >
	</Light>
	<Light file = "supernova.bmp.bfxm" x = "0.863464" y = "-1.003810" z = "-3.000000" size = "0.40000"  >
	</Light>
	<Light file = "supernova.bmp.bfxm" x = "-0.863464" y = "-1.003810" z = "-3.000000" size = "0.40000"  >
	</Light>
	<Upgrade file="mult_turn_balancer" /> <!-- Added by REpL aCEf iLE (TM) -->
</Unit>
