<Unit scale = ".94">
	<Meshfile file="progeny.bfxm" />
	<ShieldMesh file="progeny_shield.bfxm"/>

	<cockpit file="bomber-cockpit.cpt" x="0" y=".5" z="4"/>
	<Light file="supernova.bmp.bfxm" x="2.8" y="2.8" z="-5" size="7"/>
	<Light file="supernova.bmp.bfxm" x="-2.8" y="2.8" z="-5" size="7"/>
	<Light file="supernova.bmp.bfxm" x="4" y="2.335" z="-5" size="7"/>
	<Light file="supernova.bmp.bfxm" x="-4" y="2.335" z="-5" size="7"/>
<description combatrole="INTERCEPTOR"/>
      <Mount weapon="ion" size="light medium" x="0.95" y="-2.635" z="12.000000" />
	<Mount weapon="ion" size="light medium" x="-0.95" y="-2.635" z="12.000000" />
      <Mount weapon="Swarm" size="Special Special-Missile" x="2.641" y="-.705" z="10" ammo="125" volume="32"/>
	<Mount weapon="Swarm" size="Special Special-Missile" x="-2.641" y="-.705" z="10" ammo="125" volume="32"/>
      <Mount weapon="Swarm" size="Special Special-Missile" x="1.355" y="-.705" z="10" ammo="125" volume="32"/>
	<Mount weapon="Swarm" size="Special Special-Missile" x="-1.355" y="-.705" z="10" ammo="125" volume="32"/>


      <Mount weapon="FriendOrFoe" size="Medium-Missile Light-Missile" x="2.5.000000" y="-1.400000" z="-2.000000" ammo="1" volume="16"/>
	<Mount weapon="FriendOrFoe" size="Medium-Missile Light-Missile" x="-2.5.000000" y="-1.400000" z="-2.000000" ammo="1" volume="16"/>

	<Thrust>
		<Engine Afterburner="24000" Forward="20000" Retro="20000" Left="20000" Right="20000" Top="20000" Bottom="20000"/>
		<Maneuver yaw="16831.000000" pitch="16831.000000" roll="16831.000000"/>
	</Thrust>	
	<Sound>
	</Sound>
	<Defense HudImage="mongoose-hud.spr">
		<Armor front="150" right="110" left="110" back="70"/>
		<Shields front="420.000000" right="100" left="100" back="60.000000" recharge="42.000000"/>
		<Hull strength="165.000000"/>
	</Defense>
	<Stats mass="62.000000" momentofinertia="62.000000" fuel="80000000"></Stats>
	<Computer yaw="107.000000" pitch="107.000000" roll="107.000000" afterburner="260" maxspeed="200"></Computer>
	<Energy>
	<Reactor recharge="40" limit="300" warpenergy="160"/>
	</Energy>
	<Jump delay="1" jumpenergy="80" insysenergy="20"/>
	<Hold volume="10">
	</Hold>

	<Upgrade file="mult_turn_balancer" /> <!-- Added by REpL aCEf iLE (TM) -->
</Unit>
